One employee was said to be, "working until 3 AM the night before with no inkling that the studio was about to let them and over 200 other employees go," according to a Kotaku report. Hundreds of employees were left without work, seemingly out of nowhere, and didn't even receive severance. In September 2018, suddenly, the video game developer Telltale Games closed. ![]() The company never achieved those highs again, despite many attempts at similar projects. The same type of reports are regularly surfacing from major video game development studios: Companies like Epic Games ("Fortnite"), Rockstar Games ("Red Dead Redemption 2"), and, yes, Electronic Arts ("Anthem").Ī game series based on "The Walking Dead" was Telltale's biggest hit. Nearly 15 years later, little has changed. The "EA Spouse Letter," as it came to be known in the gaming community, eventually resulted in multiple lawsuits filed against Electronic Arts (EA) and the publisher paying out tens of millions in settlements. The letter wasn't the first, but it was certainly the most impactful early sign that something was seriously wrong with the way video games are made. "The love of my life comes home late at night complaining of a headache that will not go away and a chronically upset stomach, and my happy supportive smile is running out." ![]() "No one works in the game industry unless they love what they do," said "EA Spouse" in an open letter published anonymously in November 2004. "Grand Theft Auto: San Andreas"/Rockstar Games The biggest game of 2004 was "Grand Theft Auto: San Andreas" for the PlayStation 2, seen above. Account icon An icon in the shape of a person's head and shoulders.
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